Monday, August 31, 2009

Kates Playground Belly Dance

Writing Excuses

Who can speak English, should have a listen to this podcast . There are some good tips for writing and also at the end of each episode a prompt.

Sunday, August 30, 2009

Rebounders In Orlando

Dark Punk or label wear

There are over here in the role play scene like over there across the pond two keywords, which are now used so often that they are meaningless. The words not to be "Dark" and "punk". In Germany for the World of Darkness "-is the wave of success in the 90s in all the" dark " to call. It remains completely open, was "dark" everything is. It is bleak, "grown up" it should be, and somehow you have to do with horror. After so much now as "dark," it is really dark everywhere. Just what constitutes the darkness, remains beyond the key word in the blurb completely undefined.

viewed with "punk" is almost the same, but "punk" is mainly overseas. It started with "Gothic punk", then there was "Steam Punk" Germany came in "Primal punk" to the latest creations and overseas are "Medicine punk" (as a statement of Unhallowed Metropolis) and "Runepunk. A friend recently "Rogue Trader" and the Warhammer 40K universe known as "Space Punk".

What is Punk? White Wolf has not defined what they mean by "Gothic punk". The other publishers, feel as less great pains, which means their individual tastes of "punk."

Steampunk stands out as yet because Steampunk is a term that has spread beyond the role play. Literature, trading under the term, there is steampunk music and there is a steampunk cosplay. Steampunk seems simple steam technology to be combined with Victorian society. Well this is easy and prevails.

Primal punk, punk and Medicine Runepunk other hand, seem just terms for the laundry list be without providing content.

Conclusion: More content and less concept pods do the RPG market well. Do not just still shape a new concept of art, but provide better content.

Friday, August 28, 2009

Free Kate Nash Mariella Sheet Music

Savage Exalted - a converted Setting

setting conversion

I like the world of Exalted . I like the ideas that White Wolf has put into the setting. What I do not like is the gaming system. If you regularly 20-30 ten pages and must throw dice count, that's neither fast nor furious fun. I just had the idea of the setting on Savage Worlds converted to.

with a very simple trick, the player characters to Exalted. You get a higher wildcard dice. A "normal" wild card company may also throw always a D6. So I design talents to increase the general wildcard dice. So then, a Solar or Abyssal Exalted W10, a Lunar or Sidereal Exalted Dragonblooded W6 W8 and throw a wild card dice. If you're not Exalted is automatically without extra wildcard dice. Of course you can also drag the dice a little upward. For example, Solar / Abyssal W12, Lunar / Sidereal W10, W8 Dragonblooded, God-blooded and whatever else rumkrebst W6. Maybe that's even better distribution. Of course, a character must have a corresponding edge in order to be Exalted. The advantage of Edges is then increased wildcard dice. The wildcard dice then symbolizes the essence of a character without accounting.

The game is an Arcane Background (Magic), access to the powers is not regulated by the ranks of heroes, but about talent (Terrestrial, Celestial and Solar Circle). Terrestrial Circle Sorcery granted the skill (mind). The forces are then divided among the three places. The

not quite unimportant manifestation of the Essence would I settle on aces. Each time the dice rolls a wild card ace (ie the highest value and nachwürfeln) the manifestation increases by one step. The same applies if a Joker is drawn at the initiative or if the player outputting a Benny.

course, apply to the setting the following switches: heroism, epic heroism, heroes, with an error. Mumm eliminated as a skill, because none of the horror aspects of the setting.

Monday, August 24, 2009

My Babysitter Giveing Me A Bath

Eclipse phase or "Why are W100 system bad?"

Today, on the occasion of the publication of Eclipse phase a brief excursion into the role of game design. Eclipse phase looks cool, is incredibly colorful and ultimately deter me from despite the interesting subject (transhumanism) from the purchase. And that scares me off the system. Eclipse phase skills used in the W100 or percentage system (as well as RuneQuest, Call of Cthulhu or a state /). These are all not the first choice as game systems, although a / state also offers an interesting setting. There is also a tangible reason, namely those mentioned W100.

There are basically four types of systems in role-playing dice:

  • roll under: you roll under a certain number If you still want to determine the degree of success, you have to throw most of the Pull on the skill or attribute. Bonus and penalty are charged with the skill or attribute value.
  • Roll over: you roll over a certain level of difficulty. The degree of success is determined by subtracting the Ziehlzahl in the throwing motion. Bonus or penalty will be charged to the union and compared with the target number.
  • dice pools: Man rolls a number of dice (often the sum of attribute + skill) and see how many cubes are on a specific Ziehlzahl. The number of dice on the Ziehlzahl is the sum of the results. Bonus or penalty can be either to exist to modify the Ziehlzahl or the fact that one more or less dice rolls.
  • Würfellos: The fourth "cube system" is characterized by the absence of dice cards instead be used.. These times more in a later blog entry. Here is the "cube" method only for completeness.
Personally I consider rolling over and dice pools (which also contain an element of rollovers) to tinker as the most elegant methods cube systems. Both systems are usually very visual and use manageable number of rooms.

roll under is by comparison quite complicated. Most people can add up much better and faster than subtract. Moreover, forcing a bonus or penalty to the skill or attribute to rethink. I will add / subtract something from a number and compare the new number (which I have only in the mind) with the roll of the dice. The brakes made.

is particularly bad is when you no longer convenient in the number range from 1-20, but in the bulkier number range is from 1-100. Since one can already in the middle of playing into the Stocken come. The W100 disturbs the flow of the game so much. The

then continues forward. For skills in the number range from 1-100 skill points required in the number range of 100-1000. That
awarded at the character creation I suddenly huge amounts of points. Here, it is usually still a corrective installed so that cost certain values (such as 70-80%) no longer a point for each%. That is all very tedious and computationally intensive.

addition, a percentage system seems accurate. It reflects in front of you a skill that pilot 56% is better than a 55% pilot skill. She is not. The difference between 55% and 56% skill in the game makes itself noticeable only if I really 100 times and more dice on this skill. Except for the fighting skills should occur in the average role-playing little. In contrast, the difference between +11 and +12 is evident in skill after 20 throws. On

It is best if the system can only player ever to distribute 50-20 at a time, then one can estimate much better if the character can be built as you like. At this point I commend times Warhammer Fantasy Role Play (1st and 2nd edition), Dark Heresy and Rogue Trader. Although the percentage system, they circumvent elegantly above cliffs.

If a game designer, says so use the W100 to have to let him but please make sure that the incredible sums of points which are necessary for creating a new character to be awarded in small bites.

Sunday, August 23, 2009

South Park Streaming Subs

A confession ... and a review

I'm an undecided match officials. There are many systems that will guide me, I usually do not stay long in a role-playing system. Of course there are games to which I return again and again, such as vampires (whether Requiem, masquerade or Old World). But since I usually play only 12-13 games evenings a chronicle, then forward something else and later return back to Vampire (Often the same players, characters and locations). Nevertheless, I lack a certain consistency.

For about a year I have a large group of players, which is 3-4 every week, who introduces me to play. That would actually speak for stability. Nevertheless, I have conducted over the past year a number of different systems:

  • Houses of the Blooded (this all started!)
  • Vampire: The Requiem (in between just had to be back)
  • REIGN (because I thought that my own fantasy world "Dragon Throne" to implement)
  • Mongoose Traveller (just for testing)
  • Star Blazer Adventures (3.0 FATE like me and it has great game mechanics and you can use Fudge dice)
  • Rogue Trader: Forsaken Bounty (The Rogue Trader Einführungsabenter for Free RPG Day 2009)
Houses of the Blooded appeared in the preview version as an interesting game for blood, revenge and ambition. The full version is similar but a "regular Bible", just as large, confused and in need of interpretation. The author did not helped the process of finding his own has rules in the head, which either do not agree with what he has written, or were simply not written in the book. Nevertheless, we have Houses of the Blooded played half a year until it was too colorful to me.

have the beginning of the year, we then tried out REIGN, I wanted to know how well you can translate my concepts for dragon throne with REIGN. Worked very well, then I have somehow lost the target (Dragon Throne) develop in the eyes, a reaction with REIGN requires quite a bit of their own work before you can play, and I also wanted to travel (by about Try 20 years) at last.

Traveller we played three times, then I realized that Traveller is very random one hand and on the other hand requires very much preparation in the form of sub-sectors. The, by today's standards, over-Random means that the players rarely get the character they want. Furthermore, the control system leads to success remain with ability samples, even with relatively good values quite by accident. So let wirs. This was followed

Vampire: The Requiem. But again, I did despite not exciting player characters of the hatch in the preparation. The last 4 years I had always played in my coastal town Breemer, but this time it should be London. The mutated from Vorbereitungsnot of New Orleans (because it is a source tape), only to be set by me in favor of Star Blazers Adventures. There was a reason: I've noticed that myself after 12 years of vampire-passing out of ideas that inspired me. Too bad, because Vampire: The Requiem was among the players inside the game konsenzfähigste. All the players felt with the game well and at the table came up with a lot of fun.

Star Blazer Adventures I have managed a total of four times, then external circumstances necessitated a pause. From the break, then a summer break, which runs until today. The three plays have all seen different adventure. The first my attempt, the five-part campaign "Medusa Dreaming" was revived. Since the second session completely different players at the start were (yes, you may be a player pool of 10 players that happen), I started an adventure to a diplomatic team. The third time exactly one player from the first group and a player from the second group were there. Out of necessity I made a virtue out and played with both a history. The fourth time was at the Free RPG Day in Nuremberg. There we played a background to the settings with fighter pilots. That was it first with Star Blazers Adventures.

Forsaken Bounty for Rogue Trader we played as a one-shot on a Sunday, because I absolutely times Wolte role play again.

And now I am undecided as lead player with the task of reviving my role-play round after the summer break. The blog will explain my decision-making and support.

Saturday, August 1, 2009

How Many Computer Can I Install Office Pro 2003

page formatting manuscript

I have a question for those who already have more manuscripts submitted for contests or publishing. In a competition the standard format for manuscripts is required, which would 30 lines of 60 characters per page .

Can you possibly tell me what font (font size should probably be mostly 12 and 1.5 spacing) and that which border the width of the page formatting? Would be sufficient justification or a better right alignment?

thank you very much in advance. :)

~ ~ * edit * Thanks
[info] ellie172 I have found the necessary information on this page: http://www.ratschlag24.com/index.php/wie-man- one-standard page-formatted